Rumpf! I’m not sure what they’re trying to say here. If this sounds negative, it’s really not meant to be – it all does come together to form a very individual breed of endearing charm. It’s either an ironic joke or a clumsy attempt to reinforce the theme, and the line between the two is so thin it’s getting modeling contracts for Paris Fashion Week. It’s unclear whether or not Encodya is being snarkily self aware – there was a moment of sincere pause when I rifled through a bin in search of something to eat and was awarded with a “cyber-lasagna”. Rumpf – hardly sneaking that one by anyone, are they? Neo-Berlin’s mayor is a small, plump orange-haired man named Mr. They’re alluded to in subtle hints of corruption, addiction and technology dependence, and shouted from the rooftops with a megaphon. As mentioned back at the start, the typical cyberpunk themes are all here. You have to spend a fair bit of time soaking in Encodya’s Blade Runner-esque, saxophone-dominated ambience before the adventure’s charm really starts to wriggle in. I found myself walking around as Sam, swapping only to Tina when the situation demanded it, but maybe that’s because everyone loves a big friendly robot. Sam is a particular highlight in his stoic, determined care of Tina, and the story really hits all the right notes with him. Their personalities are simple, but in a short and sweet sort of way – the story doesn’t worry too much about nuance, adopting the duo’s viewpoint of solving the problem that’s ahead of them. You navigate the world swapping freely between street urchin Tina and her hulking robot protector, Sam. Encodya’s atmosphere shines the brightest, sure to appeal to cyberpunk lovers and game art enthusiasts. There’s lots of time spent traipsing back and forth between maps wondering why the hell the default walk speed is so goddamn slow, and it’s definitely not an experience that’ll grab you by the throat from the start. You’ll get about fifteen minutes in before your pockets are full of enough random garbage to kit out ten high street charity shops, and in all honesty that’s actually kind of cool – these games are usually so heavily streamlined now that you can’t really pick up genuinely useless junk.
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